![]() ![]() Control the metal rod above you and pull it to the left - it will pull free and fall to the ground. Go inside and ride the room up to the non-moving platform to the right.įrom up here, activate Magnesis and look up. You should see a metal rod - pull this to the left so it fits into a slot on the wheel wall. From the direction of the Guidance Stone, go up the ramp to your fight, activate Magnesis and look up. Now head to your map and make the cylinders of the Beast turn clockwise. For now, turn around and head back the way you came. You'll notice that you can also tilt the Divine Beast, much like the previous ones, so this will become very useful later on. How to complete The Divine Trial dungeonĪs soon as the lift stops descending, take out the lone Guardian to your left, then activate this first Guidance Stone from the console in the middle of the room. The same basic principle for completing this trial applies, so you'll need to track down and use a Guidance Stone to download a map of your location. This will cause a secret lift descend the entire shrine into a labyrinth below. To kick things off, warp back to the Shrine of Resurrection and place the Sheikah Slate back in the slot from which you first removed it at the start of the game. To start it, you must complete all four 'middle' sections of the DLC - EX Champion Mipha's Song, EX Champion Revali's Song, EX Champion Daruk's Song and EX Champion Urbosa's Song. If you're after help for the main game itself, then consult our Zelda: Breath of the Wild walkthrough and guide. The Divine Trial is the final challenge in The Champions' Ballad, which is the main quest in Zelda: Breath of the Wild's second DLC.
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